Tuesday, May 21, 2013

Interview: The Dog from Call of Duty Ghosts on Xbox One

I sat down with the dog from Call of Duty: Ghosts (I didn't) to ask about his response to the reveal of the Xbox One and the first next-gen entry in the Call of Duty series.

Me (a person): Hey Dog. How about that Xbox One reveal?

Dog (a dog): 4.3 out of 7.

Me (a person): Harsh.

Dog (a dog): Your face is harsh.


Me (a person): How do you feel about Microsoft's vague rebuttal of the "always online" rumor?

Dog (a dog): I'd lick it.

Me (a person): That good?

Dog (a dog): Yes. Strong backhand.

Me (a person): How about Xbox One's focus on TV integration?

Dog (a dog): Crap - too many colors, too many people inside pictures. Price Is Right contestant bid $801 after $800 bid and still lost. So not all bad.

Me (a person): Have you ever used Kinect? Do you think the upgraded fidelity and hi-res camera detection will make it worthwhile?

Dog (a dog): Can turn on NCIS and NCIS: LA with bark. Can't do that with the Wonderbook or that stick outside.

Me (a person): Yeah, but it's made for humans.

Dog (a dog): Define human.

Me (a person): So you're a retired SEAL service dog?

Dog (a dog): I can't talk about that. You know I can't talk about that.

Me (a person): Do you like wearing stupid harnesses in Call of Duty: Ghosts?

Dog (a dog): Do you like wearing an ugly-mask with a useless nose?

Me (a person): How will your character interact with players in Call of Duty: Ghosts?

Dog (a dog): Watch footage - they have to hold me back. I'm the final boss.

Me (a person): Spoiler alert.

Dog (a dog): Time is an ocean.

Me (a person): Do you think it's racist that only German Shepherds have appeared in current advertising for Ghosts?

Dog (a dog): Yes.

Me (a person): Sit. Thanks for your time.

Dog (a dog): You didn't let me plug my podcast.